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Wahab Jutt

Wahab Jutt

Unity Developer & Game Engineer | Mobile | WebGL | Steam | C#

Talent
LahoreMember since September 24, 2026
C#Gameplay SystemsMobileWebGLAIAnimationPerformance OptimizationPush NotificationsAdMobIn-App Purchases (IAP)Google Play ConsoleApp Store ConnectGoogle Play GamesOOPDebugging
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C#Gameplay SystemsMobileWebGLAI

About

Unity Developer with 2+ years of experience in mobile and WebGL game development using Unity and C#. Skilled in Firebase, AdMob, In-App Purchases (IAP), performance optimization, and game deployment across Android, iOS, and WebGL platforms. Experienced in publishing and managing releases through Google Play Console, App Store Connect, Steam, and itch.io.

Experience

Unity Developer at Techshield (2025-07 – Present)

  • Leading development of multiple mobile game projects including shooting and card games.
  • Designed gameplay systems, in-game shop systems, IAP flows, analytics integration, and live-ops features.
  • Optimized gameplay performance and improved build stability for Android and iOS platforms.
  • Developed and maintained WebGL deployments and Steam builds.
  • Managed release configurations through Google Play Console and App Store Connect.
  • Maintained clean and scalable code architecture for long-term project support.

Junior Unity Developer at Techshield (2024-10 – 2025-06)

  • Worked on multiple mobile game projects, including AI-based shooting games and various 2D games.
  • Integrated Firebase services, In-App Purchases (IAP), AdMob, AppLovin, Facebook SDK, and Google Play Games Services (Leaderboards and Sign-In).
  • Developed gameplay features, animations, push notifications, and user engagement systems.
  • Assisted in game optimization, testing, and Android/iOS release management.

Intern Unity Developer at Techshield (2023-09 – 2024-09)

Contributed to SOLO, a large-scale 3D RPG featuring combat, exploration, puzzle-solving, and treasure-hunting mechanics.

  • Developed and enhanced combat systems, AI enemy behaviors, and player progression features.
  • Implemented gameplay elements including missions, room-based challenges, card systems, and player-specific stats.
  • Worked on 3D environments and terrain design while optimizing gameplay performance and user experience.

Education

BS in Computer Science – University of Central Punjab (2019 – 2023)

Skills

Unity Developer & Game EngineerMobileWebGLSteam

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