Pular para o conteúdo principal

Unity UI Programmer

Design
Dark Cloud Games
Lisboa E Região, PortugalHá 2 semanasAté 29/12/2026
Contrato de prestação de serviços

Descrição da vaga

Unity UI Programmer

Lisbon, Portugal | 100% On-site | 4+ Years of Experience

Dark Cloud Games is a Lisbon-based game studio developing an ambitious dark-fantasy mobile RPG. We are looking for a hands-on Unity developer to own UI implementation, interaction systems and iterative refinement, combining solid programming skills with attention to usability, visual quality and player experience.

What you will own:

  • Develop and integrate game interfaces, menus, HUDs, character screens and interactive systems using Unity and C#.
  • Transform mockups, wireframes and functional prototypes into polished, responsive and consistent game interfaces.
  • Identify UX issues, missing player feedback, visual inconsistencies and opportunities for improvement; research references and propose practical solutions.
  • Implement UI animations, transitions and interaction feedback; test functionality, optimize performance and refine features through successive iterations.

What we expect:

  • 4+ years of professional software development, with strong Unity/C# experience and evidence of independently delivering complex features.
  • Bachelor's degree (Licenciatura), preferably in a technology-related field; if obtained abroad, it must already be recognised in Portugal via DGES, where required.
  • Strong knowledge of Unity UI systems (uGUI, Canvas, prefabs, TextMesh Pro or equivalent), Git, debugging and testing.
  • Practical understanding of UI/UX principles, visual hierarchy, alignment, responsive layouts and player feedback.
  • Ability to work beyond detailed specifications, independently identify problems and contribute to the evolution of functional prototypes.
  • Confident use of AI-assisted development tools (Codex, Claude Code, Cursor or similar), with the judgment to verify their output.
  • Ownership, initiative, attention to detail, sound technical judgment and ability to work with English-language resources.

Valued, not mandatory:

Mobile RPG/JRPG development, UI Toolkit, DOTween, UI animation, Figma, shaders, VFX, performance optimization and experience refining game interfaces through multiple iterations.

Compensation: To be defined based on experience.

Workplace: Full-time, fully on-site in Lisbon.

Apply: Send your CV and LinkedIn/GitHub or relevant Unity portfolio through LinkedIn.

Compensation: €35,000–€48,000 gross annually, depending on experience.

Workplace: Full-time, fully on-site in Lisbon.

Apply: Send your CV and LinkedIn/GitHub or relevant portfolio to:

AI@DARKCLOUD.GAMES.

Keywords
FigmaCursorUnityDebuggerUsability

Interessado nesta vaga?