Unity UI Programmer
Descrição da vaga
Unity UI Programmer
Lisbon, Portugal | 100% On-site | 4+ Years of Experience
Dark Cloud Games is a Lisbon-based game studio developing an ambitious dark-fantasy mobile RPG. We are looking for a hands-on Unity developer to own UI implementation, interaction systems and iterative refinement, combining solid programming skills with attention to usability, visual quality and player experience.
What you will own:
- Develop and integrate game interfaces, menus, HUDs, character screens and interactive systems using Unity and C#.
- Transform mockups, wireframes and functional prototypes into polished, responsive and consistent game interfaces.
- Identify UX issues, missing player feedback, visual inconsistencies and opportunities for improvement; research references and propose practical solutions.
- Implement UI animations, transitions and interaction feedback; test functionality, optimize performance and refine features through successive iterations.
What we expect:
- 4+ years of professional software development, with strong Unity/C# experience and evidence of independently delivering complex features.
- Bachelor's degree (Licenciatura), preferably in a technology-related field; if obtained abroad, it must already be recognised in Portugal via DGES, where required.
- Strong knowledge of Unity UI systems (uGUI, Canvas, prefabs, TextMesh Pro or equivalent), Git, debugging and testing.
- Practical understanding of UI/UX principles, visual hierarchy, alignment, responsive layouts and player feedback.
- Ability to work beyond detailed specifications, independently identify problems and contribute to the evolution of functional prototypes.
- Confident use of AI-assisted development tools (Codex, Claude Code, Cursor or similar), with the judgment to verify their output.
- Ownership, initiative, attention to detail, sound technical judgment and ability to work with English-language resources.
Valued, not mandatory:
Mobile RPG/JRPG development, UI Toolkit, DOTween, UI animation, Figma, shaders, VFX, performance optimization and experience refining game interfaces through multiple iterations.
Compensation: To be defined based on experience.
Workplace: Full-time, fully on-site in Lisbon.
Apply: Send your CV and LinkedIn/GitHub or relevant Unity portfolio through LinkedIn.
Compensation: €35,000–€48,000 gross annually, depending on experience.
Workplace: Full-time, fully on-site in Lisbon.
Apply: Send your CV and LinkedIn/GitHub or relevant portfolio to:
AI@DARKCLOUD.GAMES.
Interessado nesta vaga?