VR Developer - Unity at Luminess Romania (2023-10 – 2025-12)
- Implemented interactive educational VR scenarios based on client design documents.
- Integrated a Moodle API in our Unity project to allow saving data to user accounts, keeping track of answered quizzes, points gained in the scenario, and percentage of material completed.
- Created shaders for scenarios when the art team had their hands full with other tasks.
- Project website:
Gameplay Programmer - Unity at Tractor, Set, GO! (2021-12 – 2023-08)
- Implemented weapon behaviours, traversal and combat abilities in a top-down shooter.
- Integrated sounds, animations and effects, provided by the art team, in multiple games.
- Implemented quests in an educational web-based RPG.
- Developed two VR applications for presentation purposes, one for city planning and one for car airbags.
Full Stack Developer at ARRK Research & Development (2021-04 – 2021-12)
- Developed and maintained a web application to keep track of car components registered in a database.
- Deployed said application on AWS.
Programmer/Localisation Engineer - Unity at Pragmatic Play (2019-01 – 2019-06)
- Created Unity editor extensions to streamline game production.
- Maintained and improved a localisation extension used to translate texts in multiple languages automatically.
Front-End Developer - Internship at Property Shark (2018-03 – 2018-09)
- Created User-Acceptance Tests using Visual Basic
- Updated an older.Net application with new UI and new search features.