CG Lighting / Look Dev Artist
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Versatile CG Artist proficient in job-related software, including Autodesk Maya, Blender, Houdini (Occasionally) and Adobe Creative Suites such as Photoshop, Illustrator, After Effects & Premiere Pro.
Although my expertise relies heavily on Lighting and Rendering, I am experienced in creating Hard and Soft Surface 3D Models and Look Development.
Junior CG Lighting Intern (One Animation)
Diploma In Digital Visual Effects