Zu Ning Lim
3D Modeler
Talent
SingaporeMember since March 7, 2023
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About
Passionate about creating art assets for games and media, such as 2D and 3D model assets. Specializes in 3D character and environment modelling, as well as experience in 2D character concept art and animation. Willing to work with diverse groups of people and open to new learning and working experiences.
Experience
June 2020 - August 2020
Schaeffler - Singapore
Product Designer
- Was in charge of project brainstorming and ideation.
- Created a product storyboard for colleagues to follow.
- Worked on conceptualizing User Interface designs for a custom software being developed, as well as Website designs for the company.
- Worked with supervisors and other internship colleagues closely to get the project done and satisfy stakeholders.
Education
September 2022 - March 2023
3dsense Media School
WSQ Specialist Diploma in Visual Graphics Digital Art
- Graduated with a WSQ Specialist Diploma in Visual Graphics. (September 2022 - March 2023)
- Specialised in High-Res Lookdev modelling for film production.
- Gained knowledge in the usage of MARI and creation of X-Gen in Maya.
3dsense Media School
WSQ Diploma in Media (Visual Graphics) Digital Art
- Graduated with a WSQ Diploma in Media (Visual Graphics). (August 2021 - August 2022)
- Specialised in 3D Game Modelling for both Character Art and Environment Art.
- Proficient in the workflow of the creation of 3D assets, from initial blocking stages to final production.
- Have experience in 3D Animation.
- Good knowledge in high-res to low-res modelling (baking, retopology and texturing), as well as lighting, rendering and compositing of final scenes.
- Adept in the usage of software such as Zbrush, Autodesk Maya, Substance Painter, Marmoset Toolbag 4, Unreal Engine 4, Marvelous Designer, Photoshop and Premiere Pro.
- Was chosen to take up the school's Specialist Diploma in Visual Graphics to further improve my skills and knowledge as a 3D Artist.
Nanyang Polytechnic
Diploma in Digital Game Art Digital Art
- Graduated with a Diploma in Digital Game Art and Design. (April 2018 - April 2021)
- Specialised in 2D Character Art, Puppet Animation and Comic Illustration.
- Adept in usage of Adobe Photoshop, Clip Studio Paint and Adobe After Effects.
- Good knowledge of proportions, colour theory and design fundamentals.