
Andrey Sklyarov
Community Manager/ QA/ Game Designer
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Про
Community Manager with hands-on experience in QA testing, game design support, and live game operations. Skilled in player communication, community building, beta testing coordination, localization management, platform publishing, and content creation. Regular work with developers, artists, designers, and external partners to gather feedback, improve player experience, and support game launches. Detail-oriented, reliable, and focused on connecting development teams with their communities.
Досвід
CM + QA + Game Design functions at Goblinz Ent/THE DIGITAL LOUNGE (2025-03 – Present)
True Fear: Forsaken Souls franchise, new FPS online multiplayer game
- Managed community, platform, and localization support for the True Fear franchise across Steam, Xbox, PlayStation, Nintendo Switch, Epic Games Store, iOS, and Android.
- Supported the launch preparation of a new online multiplayer FPS project, including closed beta planning, community platform setup, press kit preparation, and coordination with external marketing and media partners.
- Coordinated store presence, localization, age ratings, platform submissions, promotional campaigns, discounts, bundles, and marketing materials for the True Fear series across multiple platforms.
- Worked closely with game designers, developers, artists, QA, and publishing teams to support production needs, review content, and help prepare the project for upcoming testing and release milestones.
- Organized and maintained official community channels, including Discord, social media, and player communication, while helping establish onboarding processes and testing communities.
Game design & QA/CM & Marketing at Game Labs Inc (2023-04 – 2025-03)
Games: 'A Twisted Path To Renown' (2024), ' This Land Is My Land' (2019)
- Game design, Live Ops, planning and testing in 'A Twisted Path To Renown', a hardcore extraction-based FPS game
- Created and managed Steam store pages, including key distribution, pricing strategies, and discount campaigns.
- Led community management across social media, including player support, content creation, and sentiment reporting.
- Developed and maintained WIX-based websites, ensuring up-to-date content and functionality.
- Managed the full cycle of closed beta testing, from announcements to feedback collection.
- Owned and managed the content creators program and the share revenue discount system.
- Directed Lurkit campaigns, enhancing visibility through organic and paid promotions, and streamer collaboration.
- Maintained Google Ads and Facebook Ads for various game periods, optimizing campaign performance.
Освіта
Master degree – Kharkiv National University of Food Sciences and Trade (2004-09 – 2005-07)
Bachelor's degree – Kharkiv National University of Food Sciences and Trade (2000-09 – 2004-07)
QA Manual course – SkillUP IT Bootcamp (2016-02 – 2016-05)
Frontend development – Self education (2022-09)

