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Lysa Chan Le

Lysa Chan Le

Augmented Reality Developer

Talent
BreaMember since August 13, 2026
UnityMechanical VisualizationUser Interface Design
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UnityMechanical VisualizationUser Interface Design

About

Augmented Reality Developer with experience supporting AR/VR applications, CAD-based visualization, aerospace engineering initiatives, and training-focused solutions. Skilled in Unity development, 3D asset creation, mechanical visualization, user interface design, and cross-functional collaboration. Experienced in translating technical concepts into practical, user-centered AR experiences while supporting engineering, research, and instructional objectives.

Experience

Augmented Reality Software Developer - Pearson Education - London, United Kingdom

(2022-07 - 2026-07)

Translated CAD drawings, mockups, and storyboards into functional augmented reality user interfaces. Supported interaction design efforts to improve usability, accessibility, and user engagement. Assisted in the development of instructional materials, including storyboards, guides, and training resources.

Contributed to AR scene development with attention to stability, usability, and performance optimization. Reviewed testing feedback, documented issues, and supported continuous product improvement.

AR/VR Developer Intern - Boeing Co. - Fairfax, Virginia, United States

(2021-02 - 2022-05)

Assisted in the development of AR training experiences supporting product-specific learning objectives and operational requirements. Collaborated with developers, engineers, and stakeholders to align AR functionality with instructional and business goals. Designed mechanical parts and assemblies supporting AR-based training and visualization initiatives.

Conducted aerospace research and development activities utilizing monitoring and visualization tools to evaluate system performance and identify opportunities for process improvement.

AR/VR Developer & Research Intern - Krify Software Technologies Pvt Ltd - Kakinada, India

(2018-08 - 2018-12)

Supported the standardization of instructional content across multiple regions and delivery formats. Assisted in creating evaluation plans to measure learner engagement and training effectiveness. Researched emerging AR/VR technologies and contributed recommendations for solution enhancements.

Supported content delivery across web-based, virtual, and classroom learning environments. Participated in project planning, team reviews, and development discussions to maintain project alignment and quality.

Education

AR Design & Development - AR Design & Development - Adult Learning and Education (2021 - 2023)

M.S. - Computer Engineering - University of Colorado (2017 - 2020)

B.S. - Computer Information Technology - University of Colorado (1998 - 2002)

Skills

Augmented Reality Developer

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