NARRATIVE DESIGNER | GAME WRITER | WORLD & SYSTEMS STORYTELLER
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Published fantasy novelist and game designer focused on structure: character motivations, branching arcs, world rules, player-facing systems, and the documentation that keeps complex creative work coherent. Designer of 'Conflict Arena', an original tactical game with six distinct factions; paid lead writer for an independent comics studio; author of the Eternity's End trilogy. Comfortable taking a broad creative target, defining the beats and rules beneath it, and revising from feedback without losing tone or continuity.
Game Designer at Conflict Arena (2026-01 – Present)
Author & Narrative Designer at Eternity's End (2023-01 – Present)
Lead Writer - Contract at Caullett Comics (2026-01)
AI Training Data Specialist at Babel (2025-01 – Present)
Creator, Writer, Narrator, and Producer at Darkscribe (2023-01 – Present)
Original horror fiction with hands-on control of dialogue, tension, performance rhythm, sound, edit, and visual packaging.
Merchant Support Agent at West Creek Financial (2024-01 – 2025-12)
Hospitality, Service, Management, and Staff Training at Various (2006-01 – 2024-12)
15+ years in hospitality, service, management, and staff training
– University of North Carolina - Wilmington (2009-01 – 2016-12)
– Cape Fear Community College (2009-01 – 2016-12)
– Wake Tech Community College (2009-01 – 2016-12)