Software Engineer | Systems and Frameworks
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I am a driven, lifelong learner. With my background in Physics, Computer Science, and Fitness I have become an avid tinkerer, coder, and athlete with the goal of improving the daily lives of others. Pursuant of both theoretical and practical knowledge.
First engineering experience at Plexsys Interface Products, 2020-2023. Experienced in feature development for simulation games and combat simulators with a growing interest in game engines and frameworks. Experienced in C++, Scala, Java, Python, and Javascript.
B.S. in Computer Science, Oregon State University 2019.
B.S. in Physics, Pacific University 2016.