3D Environment Artist
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I am a Game Design and Development graduate specializing in 3D Environment Art and Character Design. Having recently completed my Associate degree, I combine my academic foundation in game development with years of prior experience in visual arts and 2D graphic design to build immersive digital worlds and high-quality 3D assets.
My technical toolkit features industry-standard software including Autodesk Maya, Blender, ZBrush, and Adobe Substance 3D Painter. I thrive on blending creative concept artistry with precise 3D modeling pipelines to bring compelling spaces and characters to life.
Passionate about continuous growth and visual storytelling, I am eager to collaborate with creative teams and contribute to professional, forward-thinking game development environments.
3D Environment Artist (Exhibitor / Participant) at PAX Experience (2025-06 – 2025-08)
Substitute Paraeducator at Mukilteo School District (2024-09 – Present)
Head of Advertising, Public Relations and Customer Service at FixFix company (2018-12 – 2023-04)
Designer and Sales Expert at Bavan (2015-04 – 2017-12)
Office Assistant at Notary Public Office (2018-10 – 2020-11)
Book Marketer at Fanoos Danesh (2016-07 – 2018-08)
Associate of Applied Science in Game Design and Development – Lake Washington Institute of Technology