
Game Engineer (Lua) | Roblox Developer | Luau, TypeScript & Rojo
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Roblox game engineer with 3 years of professional Luau experience building gameplay systems for high-traffic experiences. Worked as a developer on major titles such as Anime Last Stand, Demonfall, Anime Apocalypse and Anime Fighting Simulator: Endless, single-handedly built Anime Advance, and engineered the anti-cheat system for Flashpoint. Strong focus on scalable server architecture, performance optimization and clean, maintainable code.
Game Developer at Anime Last Stand (Present)
Lead Developer at Anime Advance (Present)
Anti-Cheat Engineer at Flashpoint
Developer at Anime Fighting Simulator: Endless