
Software Developer
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Programmer and applications developer with over 4 years of hands-on experience working in the specialty area of simulations within a safety focused, time sensitive industry and over 6 years working in VR and standard screen interface environments on primarily educational and training-focused simulations.
Software Developer at Great Lakes Reality Labs (2019-11 – 2026-02)
Internal programming for client-funded projects; developing products and proof-of-concepts in both Unreal and Unity; updating or modifying legacy code; debugging
Data Processor/Programmer at Extend Your Reach (2019-04 – 2019-08)
Programming and development work on internal software
Senior Applications Developer at PS Technology (2013-01 – 2017-09)
Internal programming for training simulator, including adding functionalities at customer request; updating or modifying legacy code; converting the simulator from legacy engine to Unity; debugging
Production Specialist at Dow Corning Adecco Contractor (2012-12 – 2013-01)
Performed inspections and quality assurance on planned release of Japanese language version of company's website
Bachelor of Applied Science in Computer Gaming and Simulation – Davenport University – Grand Rapids, MI (2012-05)