Data Annotation Trainer | AI Data Specialist - Contract work
(2026-03)
- Multimodal Data Annotation & Labeling: Image and video annotation, object detection, bounding box annotation, polygon annotation, image segmentation, keypoint annotation, and 3D object segmentation.
- Sports Data Annotation: Football, hockey, and tennis match annotation, including event tagging, player and ball tracking, action classification, and event sequence labeling.
- Text Annotation & LLM Evaluation: Text classification, data categorization, structured labeling, and review of AI-generated content and LLM outputs.
- Data Quality Assurance & Validation: Annotation review, data validation, guideline compliance, error detection, edge case identification, and consistency checks.
- Language Data Tasks: English image and video descriptions, translation quality evaluation, meaning verification, and correction of translation errors.
- Annotator Training & Guidance: Training new annotators in English, explaining annotation guidelines, demonstrating workflows, and supporting consistent annotation quality.
- Annotation Tools: Label Studio, Labelbox, CVAT, Sportlogiq, Outforz, and custom-built annotation tools.
Project Manager/ Product Specialist - Playzzy Games
(2012-07 - 2024-05)
- Performed quality checks for game content, logic, assets, UX flows, and functional behavior
- Analyzed game mechanics, balance, and system logic to ensure consistency with requirements
- Created and maintained structured documentation: feature descriptions, specifications, flow diagrams
- Reviewed UI/UX designs, text assets, and visual materials for clarity and accuracy
- Conducted manual functional testing, identified logical issues, and documented findings
- Tracked content updates, monitored data consistency, and supported operational workflows
- Ensured documentation accuracy and alignment with ongoing production changes
Project Manager, Analyst, Game Designer - Cookies Games
(2019-05 - 2020-08)
- Developed game concepts, feature logic, level structures, and system behavior descriptions
- Conducted content review, requirements verification, and logic validation across features
- Prepared detailed documentation: GDDs, feature specs, flowcharts, and content briefs
- Performed functional checks, tested implemented features, and reported inconsistencies
- Reviewed assets, UI components, and text materials for accuracy and adherence to guidelines
- Analyzed production data and gameplay behavior to support quality and user experience improvements
Project Manager, Game Designer - GoKids! (Red Pilot Studio)
(2017-10 - 2019-06)
- Designed game mechanics, scenarios, and simple level structures
- Reviewed UI, content, and functional implementations for correctness
- Prepared specifications and documentation for designers and developers
- Performed logic checks and basic functional testing
- Ensured consistency of gameplay elements and feature requirements
Project Manager, Product Manager - ELEET LP
(2015-02 - 2017-05)
- Prepared feature descriptions, UX flows, and functional requirements
- Reviewed implemented features and reported inconsistencies
- Maintained structured documentation and supported operational workflows
- Collaborated with developers on feature delivery and testing
Product Manager, Game Designer - online English school EnglishDom
(2015-07 - 2016-06)
- Created feature concepts, specifications, and user flow descriptions
- Reviewed implemented functionality and performed basic QA checks
- Prepared content, UX texts, and learning scenarios
- Analyzed product behavior to improve clarity and usability
Project Manager, Game Designer - Dragon Altar Games
(2010-03 - 2010-12)
Game Designer - freelancer
(2008-05 - 2010-05)
HR Manager - Private entrepreneur «Reardy», supermarket network «Bolshaya lojka»
(2007-10 - 2009-06)
HR Manager, Coach - Private entrepreneur «Avito», distribution of Procter & Gamble.
(2007-05 - 2007-10)
Office Manager - city magazine "Noviy Gorod"
(2006-09 - 2007-03)