Industrial Product Design Engineer
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A versatile and innovative engineer and designer with experience across industries including ballistic-grade hard armor, industrial design, arcade game development, and structural engineering. I have a proven track record of leading product development, managing cross-functional teams, and implementing cutting-edge manufacturing processes to bring ideas from concept to reality. My core strengths lie in mechanical engineering, 3D modeling, product design, and industrial production optimization.
Currently, as the Lead Hard Armor Engineer at RTS Tactical, I spearhead the development of next-gen ballistic armor, designing factory floor layouts and production pipelines involving autoclaves and heavy industrial equipment to deliver scalable, high-performance protective solutions. I work across materials innovation, product design, and manufacturing workflows to meet and exceed evolving industry standards.
As CEO and Co-Founder of Formeta, I led a unique experiential design agency specializing in festival installations and immersive events. My work bridges design thinking and political strategy to create engaging experiences for brands and businesses.
Previously, I’ve applied my mechanical engineering expertise in roles such as Industrial Games Designer at Elaut Group, where I contributed to the development of electro-mechanical arcade games for global brands like Dave & Buster’s and Chuck E. Cheese. My early career includes roles in structural drafting, CNC programming, and technical assistance, supporting large-scale projects like the MoMA and Empire State Building.
Product Development & Innovation
Hard Armor & Ballistic Protection Solutions
Mechanical & Industrial Engineering
Project Management & Cross-Functional Leadership
3D Modeling & Prototyping (SOLIDWORKS, AutoCAD, Revit)
CNC Programming & Manufacturing Process Optimization
Marketing & Business Strategy
Experiential Design & Event Production
Driven by a passion for creative problem-solving and technological innovation, I thrive at the intersection of design, engineering, and production, delivering impactful solutions across industries.
A versatile and innovative engineer and designer with experience across industries including ballistic-grade hard armor, industrial design, arcade game development, and structural engineering. I have a proven track record of leading product development, managing cross-functional teams, and implementing cutting-edge manufacturing processes to bring ideas from concept to reality. My core strengths lie in mechanical engineering, 3D modeling, product design, and industrial production optimization.
Currently, as Lead Engineer at RTS Tactical, I spearhead the development of next-gen ballistic armor, designing factory floor layouts and production pipelines involving autoclaves and heavy industrial equipment to deliver scalable, high-performance protective solutions. I work across materials innovation, product design, and manufacturing workflows to meet and exceed evolving industry standards.
As CEO and Co-Founder of Formeta, I lead a unique experiential design agency specializing in festival installations and immersive events. My work bridges design thinking and political strategy to create engaging experiences for brands and businesses.
Previously, I’ve applied my mechanical engineering expertise in roles such as Industrial Games Designer at Elaut Group, where I contributed to the development of electro-mechanical arcade games for global brands like Dave & Buster’s and Chuck E. Cheese. My early career includes roles in structural drafting, CNC programming, and technical assistance, supporting large-scale projects like the MoMA and Empire State Building.
I have achieved Bachelor's of Science in Industrial Design with a Specialization in Human Factors, Minor in Design, Art and Technology.