Nick Kaufmann
Community and partnerships leader and creative technologist
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About
Community and partnerships leader and creative technologist with 10+ years of experience across urbanism, civic technology, and immersive media. Track record of building developer communities, launching products with founding teams, and producing large-scale events and conferences. Experienced in developer relations, community strategy, business development, and 3D/spatial computing workflows for architecture, engineering, construction, and urban planning.
Fulbright
Fellow, WEF Global Shaper, and former captain of a Code for America Brigade chapter.
Experience
Head of Partnerships and Ecosystem - inCitu - New York, NY
(2023-07)
- Lead partnership development and ecosystem growth for an Augmented Reality (AR) urban visualization platform, signing 12 partnerships including the Clinton Global Initiative, the Australian Red Cross, the City of Boston, and the New York City Office of Innovation and Technology.
- Drive sales and business development from lead generation through close, contributing over $500K in contract value across 12 institutional and municipal accounts.
- Led three grant applications and secured places in the Myrtle Beach Living Laboratory and Leading Cities accelerator programs; Leading Cities alone produced four referrals that converted to contracts.
- Plan and run roughly 24 partner, customer, and community events a year, including a webinar series that drew 272 registrations and guided tours for Jane's Walk, NYCxDesign, and the Esri AEC Seminar.
- Manage developer relations, including user testing, technical documentation, and developer onboarding.
- Own community management and social media marketing for a platform user base that reached 150+ city builders publishing 190+ augmented reality projects across 23 countries.
- Provide Software as a Service (SaaS) and enterprise customer support, and configure and maintain Customer Relationship Management (CRM) and community platform operations.
Developer Relations, Community, and Events - Spectra Cities (Extended Reality and Architecture Creative Studio)
(2023-01 - 2023-08)
- Executed community strategy and public launch events as one of four members of the founding team.
- Produced and hosted 16+ virtual community meetups and workshops drawing 30 to 40 attendees each, with guest speakers, live broadcasting, recording, and virtual venue design using OBS, Unity, Spatial, and YouTube.
- Managed a 24-person beta user group and maintained regular direct contact with eight key users to guide product development.
- Designed the company website, social media content, open-source GitHub repository, and supporting technical documentation.
- Developed business development and partnership leads, securing event partnerships with SXSW and Cornell Tech and a research grant partnership with TU Darmstadt valued at approximately EUR 2M.
Urbanism and Community Strategy - Numena
(2022-08 - 2023-01)
- Designed community strategy and launch events for a flagship client project.
- Shaped the studio's communications and community strategy.
- Contributed to product management and software development for urban development tools.
Community Building, Writing, and Events Consultant - Independent Consultant
(2015-01 - 2022-08)
- Delivered community building, writing, and event consulting for 20+ clients over seven years.
- Negotiated a 2018 partnership between Looking Glass Factory and Mapbox and designed a sold-out co-hosted hackathon for 60 participants at Looking Glass Factory's NYC office, using Mapbox's newly released Unity Software Development Kit (SDK) to explore urban use cases for lightfield display technology.
- Won the Qualcomm track pitch contest at MIT Reality Hack; participated in the Meta Presence Platform Hackathon.
- Created an organizational culture and change management workshop framework for Valico Group, a leadership coaching consultancy, deployed with one of the largest companies in Maine.
- Served on organizing teams for TEDxTohoku (translation), TEDxLSE (speakers), TEDxHackney (compliance, slide decks, audio design), Build Maine Conference, and Maine Startup and Create Week, where I led a workshop on organizing hackathons.
- Drafted a design brief for a neighborhood-scale citizen research web platform as part of the URBZ collective.
Captain and Community Organizer - Code for Maine / Open Maine - Portland, ME
(2012-08 - 2018-09)
- Partnered with the chapter founder to establish Code for Maine, a regional Code for America chapter that operated for four years under a Memorandum of Understanding (MOU) with the national organization; grew membership to 40 and co-led the chapter from 2016 to 2018.
- Drafted the 2015 strategic plan and secured funding from national headquarters.
- Created and produced a chapter podcast covering civic issues across Maine.
- Led workshops and spoke at civic technology conferences, including CodeAcross and the Code for America Summit.
- Planned and developed Civic Design Festival, a civic hackathon in Portland, Maine, that drew over 250 attendees and was covered in Government Technology magazine.
Education
Bootcamp - Java Web Developer - Montgomery College (2021 - 2021)
Postgraduate Coursework - City Design and Social Science - London School of Economics and Political Science (2012 - 2013)
Fulbright Research Fellowship - Civic Participation in Planning and Development - Kyushu University (2010 - 2011)
Bachelor of Arts - Sociology and Anthropology - Lewis & Clark College (2005 - 2009)
Additional Study - Japanese Language and Liberal Arts - Waseda University (2007 - 2008)
Additional Study - Japanese Language and Liberal Arts - Middlebury College (2007 - 2007)