
Cinematic Artist/Director
Send a job offer directly to this candidate
Collaborating with the cinematic lead and director to develop narrative content from script to screen Responsible for blocking, pacing, editing, and camera work using proprietary tools in conjunction with Unreal Engine 5 using both performance capture as well as library animations
Cinematic Designer at Archetype Entertainment
(Sept 2025 – Present)
Cinematic Director at Deck Nine Games
(March 2025 – Dec 2025)
Project: Life is Strange: Reunion
Led the cinematics team while simultaneously creating cinematic content, balancing leadership responsibilities with previs, blocking, shot design, editing and visual storytelling.
Principal Cinematic Designer at Deck Nine Games (Nov 2021 – March 2025)
Senior Cinematic Artist at Elex Technologies
(Aug 2021 – Nov 2021)
Cinematic Artist at Double Fine Entertainment
(March 2020 – July 2021)
Cinematic Director at Fogbank Entertainment (Oct 2018 – Feb 2020)
Cinematic Artist at Telltale Games
(July 2015 – Sept 2018)
Projects: Tales from the Borderlands, Minecraft: Storymode, Minecraft: Storymode Season 2, The Walking Dead: Michonne, The Walking Dead: A New Frontier Batman: A telltale Series, Batman: The Enemy Within, Guardians of the Galaxy: The Telltale Series
Created cameras, scene layout, and pacing for seamless transitions between player control and cinematic presentation, including branching content and fail states
BFA in Animation/Illustration – San Jose State University