3D Modeler
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Created 3D models for Seuss World, Ryan's World, Spirit Guides, Bakugan Battle League experience, High Realms and Black Adam. Worked with Upperdeck games for 3D assets. Experience published on Roblox.
Senior 3D Artist - SkyReacher Entertainment
(2019-03)
Created 3D models for Seuss World, Ryan's World, Spirit Guides, Bakugan Battle League experience, High Realms and Black Adam. Worked with Upperdeck games for 3D assets. Experience published on Roblox.
3D Artist - Applications International Corporation
(2020-03 - 2020-07)
Create 3D assets for software called Trainpoint for Construction for VR safety simulation. Worked using Unity program for VR setup and created models in Maya and textured in Substance Painter.
3D Contract Artist - Stanion Studios LLC
(2020-08 - 2021-06)
Created 3D models assets for upcoming game called Tideturn. Worked in Maya for creating models and Textured in Substance Painter. Main platform used to show items was in Unreal Engine.
3D Texture Artist - Sinful Monarchy
(2017-12 - 2019-02)
Created Textures for models for upcoming game Assets and used Unreal engine. This company has now been shut down due to CEO stepping down and not communicating with team anymore.
3D Modeler - Kalloc Studios
(2016-09 - 2017-07)
Created 3D models for VR software program called Fuzor. Created assets of construction vehicles and construction props in Maya and rigged and animated them for a VR program made from the ground up called Fuzor 4D for architecture purposes.
Freelance Artist - Freelance
Create posters, advertisements, logos, 3D projects
Bachelor of Fine Arts - Animation - Academy of Art University (2016-05)