Senior Unity Engineer | XR, Multiplayer Networking & Immersive Systems
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Senior Unity/XR engineer with 12+ years in Unity development and 10+ years in C#, bringing 16 shipped games and immersive experiences to market across VR, AR, sports, educational, and client-driven interactive products. Specializes in multiplayer networking architecture, Unity Relay migrations, session management, XR UI implementation, hand tracking, gesture recognition, locomotion, SDK development, player telemetry, and production-ready XR interaction systems. Credits include Pro Era 22, YUR.Watch/YUR.SDK, Innerworld, CurioXR, Synth Riders / Final Fury work, Adventure Science Center VR Lab, USAA and AT&T activations, Walmart Land, and Doublemint Gum metaverse experiences.
Technical lead comfortable owning architecture, hands-on Unity/C# implementation, design documentation, client/stakeholder communication, and multidisciplinary team leadership up to 30 people.
Founder and Technical Lead - Elven Dynamics LLC - Portland, OR
(2024-11)
Contingent Worker - Meta - Portland, OR
(2025-05 - 2026-01)
Unity Network Architect / Lead Developer - Curio XR - Portland, OR / Remote
(2024-03 - 2024-09)
Lead Experience Designer - Journey LTD - Remote
(2022-08 - 2023-09)
Lead Multiplayer Engineer / Multiplayer Game Engineer - StatusPro - Remote / Studio
(2021-04 - 2022-08)
Senior VR Designer - Kluge Interactive - Remote
(2020-07 - 2021-04)
Senior Unity Developer - YUR - Portland, OR
(2020-01 - 2020-06)
Chief Creative Officer / Unity Engineer - Innerworld - Nashville, TN / Remote
(2018-11 - 2019-11)
Experience Director - BlackBox Realities - Nashville, TN
(2017-07 - 2018-11)
Founder / VR/AR Consultant - The Skywatchers - Remote / Client Sites
(2012-11 - 2017-07)
High School Diploma - Chattahoochee High School Alpharetta, GA