Developer Experience (DX) Architect
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Experienced and strategically minded Usability Architect with over 20 years in software development and usability leadership roles , led design and optimization of the end-to-end developer experience for Intel's next-generation compute platforms. Deep roots in high-performance computing (HPC), AI, and advanced scientific research applications —strong understanding of complexities of modern software stacks and how proprietary hardware and technologies integrate into them. Specialize in distilling complex system interactions into actionable insights for AI, HPC, and performance tooling. Known for bridging the gap between engineering and end users, I bring a unique lens grounded in communication, empathy, and developer enablement.
Led Intel’s developer experience initiatives across AI, HPC, and accelerator platforms. Designed, evaluated, and implemented usability improvements to ensure Intel’s toolchains were intuitive, performant, and accessible for developers ranging from AI researchers to systems engineers; includes developer ecosystems that such as developer-facing workflows, software tools, code samples, and feature-sets across AI, HPC, and accelerator-based platforms. Provided a critical bridge between engineering, marketing, and software architecture teams — shaping the roadmap, advocating for developer-centric design, and ensuring Intel’s technology is both powerful and usable in real-world, performance-intensive environments.
B. A. in Technical Writing (Pre cursor to Human Centered Design & Engineering program) 1993-1995, University of Washington – Seattle, WA
B.A. in English, Minor in History – Honors Program 1988-1992, Seattle University – Seattle, WA