Senior Unity Software Developer
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I have over 8 years of experience in Unity, C# and C++ development, as well as technical project management, specializing in XR and Mobile platforms. I led the launch of an XR product on the Meta Quest Store and managed a $650,000 project, optimizing processes and expanding platform reach. My prior roles focused on developing new features and enhancing system capabilities.
I have worked with many different platforms and technologies including Native iOS, Native Android, OpenGL, SQL, C++ based game engine development, along with Unity-based development for the same platforms.
In my free time, I work on my passion video game projects, and most recently I've been working on a VR Horror game aimed to be released next year.
Senior Unity VR Developer/Technical Project Manager Nanome Inc. • 01/2021 - Present Nanome (nanome.ai): Unity-based XR enterprise solution for realtime multi-player molecular design and visualization.
Software Developer Kalloc Inc. • 10/2019 - 01/2021 Fuzor (kalloctech.com) : C++ and OpenGL based 3D construction project timeline planner and visualizer
Unity Developer Nanome Inc. • 08/2017 - 10/2019
B.S. Computer Science at University of California, San Diego • San Diego, CA