
Technical Designer and Systems Designer
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Technical Designer and Systems Designer who turns design intent into playable reality. Builds gameplay systems and prototypes in Unreal and Unity, bridging design and engineering with clear technical craft. Grounded in game theory and player psychology, with a track record of cross-discipline collaboration and production-ready iteration.
Technical Designer at EA Sports (2024-11 – 2026-05)
Implement gameplay systems and features for live sports titles using internal tools. Partner with designers and engineers to translate design goals into scalable, shippable technical solutions. Prototype, iterate, and debug gameplay features to improve player experience and systemic depth. Supported shipped titles: Madden 26 and College Football 26, contributing technical design and gameplay implementation.
Technical Designer at Cubic Technologies (2022-09 – 2024-11)
Designed and implemented gameplay systems and features using Unreal Engine Blueprints and Unity C# scripting. Prototyped mechanics and systems to validate gameplay concepts and technical feasibility. Collaborated with engineers, artists, and designers to integrate systems into production pipelines. Debugged gameplay logic, optimized systems, and iterated on player-facing features. Coordinated across disciplines to align design intent with technical constraints and production goals.
Lead Personal Trainer at EOS Fitness (2021-08 – 2022-09)
Led a team of trainers and managed scheduling and client programming. Designed training and rehabilitation programs for diverse client needs. Delivered client-facing coaching and communication, improving retention and performance outcomes. Coordinated team workflows and operational planning.
Electronics Maintainer (MOS 94E) at U.S. Army National Guard, 631st Maintenance Company (2019-08 – 2022-01)
Maintained and repaired secure communication and vehicle electronics systems. Organized facilities and managed equipment inventory and maintenance workflows. Led physical training and supported personnel development.
Shop Lead (MOS 94E) at U.S. Army National Guard, B Co. 935th ASB (2018-05 – 2019-05)
Led equipment inventory, maintenance operations, and shop personnel. Completed Air Assault School and hazardous materials training. Conducted self-development and leadership training courses.
Bachelor of Computer Science in Game Design – Full Sail University (2022-06)