Yosef Barakat
Game and Audio Engineer
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About
Aspiring Game Design Engineer with hands-on experience in gameplay development and audio engineering. Skilled in designing engaging mechanics and immersive audio systems, with a strong focus on collaboration and delivering high-quality interactive experiences.
Experience
Content Creator - Self Employed/Freelance - Youtube, Twitch, Tiktok
(2021-01)
- Grew multi-platform audience by 150%+, leveraging trend analysis, optimized posting schedules, and platform-specific content strategies.
- Achieved 45–60% average viewer retention through refined pacing, audio mixing, visual effects, and engaging narrative structure.
- Designed and executed an end-to-end content production pipeline, including scripting, gameplay capture, audio engineering, green-screen compositing, and final delivery optimized per platform.
- Analyzed audience analytics (watch time, CTR, live engagement) to iterate on content formats, improve viewer interaction, and build a loyal community.
Teacher Assistant - EKG Python Project - Saint Mary's College of California
(2024-09 - 2025-01)
- Contributed improvements to an existing Python-based EKG analysis system, focusing on code readability, data organization, and minor performance optimizations.
- Explored and applied machine learning techniques on EKG datasets (thousands of signal samples) to better understand anomaly detection and model evaluation.
- Created data visualizations and concise summaries to support research discussions and instructional use, reducing manual review time during meetings.
- Prepared and delivered bi-weekly technical presentations to a team of students and faculty, clearly communicating progress, insights, and lessons learned.
Education
Master of Business Innovation - Business Innovation - University of Silicon Valley (2025-08 - 2026-08)
Bachelor of Game Engineering - Game Engineering - University of Silicon Valley (2022-02 - 2024-12)
Transferred - Computer Science/Digital Media - Cosumnes River College (2021-08 - 2021-12)