Undergraduate Researcher
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Reproduce Foundation Stereo and BundleSDF perception and 3D reconstruction workflows using RGB-D sensing and point clouds in Linux and Docker environments.
RealSense D415 and ROS 2 workflows; resolve camera dependencies and GPU runtime and memory issues to run a 3D reconstruction pipeline on an RTX 2080 Super with 8 GB of VRAM.
Undergraduate Researcher at LL4MA Lab, University of Utah (2026-05 – Present)
B.S. in Computer Science, Minor in Robotics – University of Utah (2028-05)