CS major with a passion for software and game development
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Highly motivated, self-driven, CS major with a passion for software and game development, particularly in building robust technical foundations and understanding low-level details. I am proficient with multiple programing languages and experienced in building things in complex projects. Seeking to grow as a developer and leverage skills in a dynamic and meaningful project where I can collaborate with others.
Developing a cross platform, modular custom game engine for rendering images as ASCII sequences for use in terminal windows and regular GUI windows. Focusing on low level concepts like memory management and rendering pipelines
Term Long Game – Team Lead
Lead a team of 4 to make a Foddian game in 7 weeks. Utilizing weeklong sprints.
Built a prototype mapping software for a hospital where users can request services for specific rooms and directions to them
Top-Down 2D game Development
Made custom map loading from a bitmap image to load a tile map into the world
Created a sound synthesizer that accepts midi keyboards and regular keyboard inputs too create sound from a combination of wave types
BS/MS - Computer Science - Worcester Polytechnic Institute (2026)