Hoang Nguyen
Technical Artist, VFX
Thuê người này
Gửi đề nghị công việc trực tiếp cho ứng viên này
Giới thiệu
Người trung niên tìm việc trong 1 đất nước trẻ
Kinh nghiệm
VFX at EpicTitan Studio (2025-01 – Present)
- 2D Animation (Spine) and Particle VFX in Unity (a unreleased project 2D RPG midcore mobile tap game)
VFX, General Artist, Technical Artist at Freelancer (2023-01 – 2024-12)
Freelance game VFX and shaders (GLSL) in Cocos Creator engine (a unreleased NFT turn-base Spaceship Battle game)
- Collaborator contract with eWings Studio
- Create game VFX and shaders in Cocos Creator engine
- Create Facebook Spark AR, Tiktok Effect House products (Visual Scripting)
- Create game ad video in Unity using Particle System, Timeline, Recorder
Technical Artist at Wild Thunder Studio (2022-01 – 2022-12)
- Using Unity Shader Graph to make in-game shaders
- 3D Asset Integration in Unity, Threejs (Model, Animation)
- Supporting the video production team in Unreal (blueprints, materials)
- Making environment maps
Technical Artist at eWings Studio (VCCorp) (2016-01 – 2022-12)
- 3D Asset Integration in Unity, Cocos, Threejs (Model, Animation, Physic): clean and fix 3D asset as skin weight, face normals, texture mipmap flicker, create and build navmesh
- 2D Asset Integration in Unity, Cocos (Spine2D)
- Making some video clip record in Unity for marketing team
- Scripting toolset (C#, MEL)
- Graphics Profiling and Performance Optimization
- Released Unity mobile game projects
- Released Cocos Creator web game projects
Game Tester - QA, Game Design at Hiker Games (2014-01 – 2015-12)
Manual tester and game design in Toy Odyssey project (a metroid-vania platform game release on Steam), balance rate item drop, balance weapons and improve boss fight
Technical Artist at Emobi Games (2009-01 – 2012-12)
- 3D Asset Integration (Model, Animation, Physic) in Havok Vision engine: clean and fix asset (face normals, merge vertices, change pivot of models, adjust orientation of joints, fix skin weights, optimize animation data)
- Released projects
3D Modeler at Curious Development (2008-01 – 2009-12)
3D Modeler at FPT Technology Development (FTD) (2006-01 – 2007-12)
Học vấn
Bachelor of Business Administration – Vietnam Maritime University (1999 – 2023)
