Junior 3d artist/ graphic designer
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Junior 3D Artist/ junior Graphic designer with strong foundations in Autodesk Maya, Substance Painter, and ZBrush, Adobe creative suite, supported by multiple academic distinctions. Experienced in character and animal animation fundamentals, PBR texturing, and illustration, with an emphasis on clean workflows, iteration, and production-ready assets. I am motivated to support creative pipelines and solve difficult challenges in a collaborative environment.
Diploma in 3d animation including(but not limited to) rigging, animation, modeling, texturing, retopology, rendering, illustratiin, typology, visual hierarchy, colour theory and etc.