Seerat Salim
Game Designer | Unity | C# | 3D Modelling
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About
Game Designer with experience utilising Unity, C#, Visual Studio, Blender and Krita, focusing on 3D modelling and Game Design. Currently studying a Master of Arts in Digital Arts with a focus on Game Studies at the University of the Witwatersrand. Created custom games for a United States client, lectured on the fundamentals of Game Design to over twenty high school students, earned three consecutive first-class distinctions in Game Design, and was awarded a Postgraduate Scholarship for academic performance.
Experience
Academic Tutor and Graduate Teaching Assistant - University of the Witwatersrand
(2025-01)
- Introduce game design principles, such as mechanics, systems, and prototyping, to thirty undergraduate students spanning various courses.
- Offer suggestions on game loops, mechanics, and systems to help students improve their prototypes and design abilities.
- Mentor Honours students in Game Entrepreneurship, business model building, and pitching tactics.
- Grade assignments and Games, offering specific feedback to help students progress.
Guest Lecturer - Jeppe High School for Girls
(2024-01 - 2024-12)
- Delivered a two-hour seminar for over twenty high school learners.
- Presented the basic concepts of Game Design.
- Discussed the importance of acknowledging the objectification and oversexualisation of women in video games.
Freelance Game Designer - Fiverr - Remote
(2021-01 - 2021-12)
- Developed custom games for a United States client through iterative development, building expertise in core game mechanics.
- Designed and refined small-scale games.
- Produced development pipelines in Unity, delivering gameplay programming to client specifications and revisions.
Education
Master of Arts - Digital Arts (Game Studies) - University of the Witwatersrand (2026-12)
Bachelor of Arts Honours - Digital Arts - University of the Witwatersrand (2024-12)
