Tumelo Machete
3D Artist and Animator
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About
I'm an extremely motivated, passionate and hardworking 2D and 3D artist, with the ability to produce high quality work. I always strive to impress, meet deadlines and produce desired results for my employers. I've shown so much potential and skill that I was hired immediately out of college while doing my 3rd year, to work for a Motion-Capture Animation Studio.
Within a couple of years of working, I've had the opportunity to work with some of the best in the industry. I have a passion for all things 3D, with the drive to improve upon the knowledge I already have. I'm a quick study with strong interpersonal skills, with the ability to lead, follow and work within groups and team environments.
I'm always eager to learn and to improve myself in this ever changing and evolving industry. Currently seeking permanent full-time employment with the opportunity to prove myself, work and learn from qualified and experienced individuals on this never ending journey of animation.
Experience
3D Animator / 3D Generalist / Graphic Designer at Daltron X (2024-06 – Present)
Being the only 3D artist at the company, I'm tasked with conceptualizing, creating and delivering end-to-end solutions for all 3D related projects for the company's marketing department.
- 3D Animation, Modeling, Texturing, Lighting, Rendering and Compositing
- Photoshop, After Effects and Adobe Premiere
Freelance Animation Lecturer / Animator / 3D Generalist at Boston Media House (2019-01 – 2024-01)
Freelance Animation Lecturer at Boston Media House from 2020, to present. Teaching Animation to 1st, 2nd and 3rd year students. Freelancing, responsible for conceptualization, creating and delivering client projects, within client parameters and deadlines.
Lead Animator / 3D Generalist / Adobe Suite Generalist at BizAR Reality (2015-05 – 2018-08)
Being the only 3D artist at the company, I was tasked with conceptualizing, creating and delivering end-to-end solutions for all 3D related projects for all company projects.
- Character Rigging and Animation
- 3D modeling, Texturing, Lighting, Rendering and Compositing
- Photoshop, After Effects and Adobe Premiere
3D Generalist / Animator at Flying Circus (2013-12 – 2014-09)
I was responsible for fixing motion-capture animation, that wasn't captured correctly by the mocap suit. Re-animating a large part of it and lip-syncing.
- Character Rigging, Body and Facial Animation
- 3D Modelling and Texturing
3D Generalist / Animator at Boston Media House (2011-01 – 2013-12)
Freelancer (Short Term) 1st Year Animation Lecturer
- Teaching the History of Animation
- Theory and Fundamentals of Animation
Education
Matric – Sir Pierre van Ryneveld High School (2006-01 – 2010-12)
Diploma in Media Studies in Specializing in Animation – Boston Media House Sandton (2011-01 – 2013-12)