
Game developer with focus on programming with over 6 years of experience. Extremely passionate about clean, well-written and well-structured code, that is, a code prepared for the future.
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Game developer with focus on software architecture and over 8 years of experience, I have worked on projects ranging from small to large scale, indie to commercial games, solo to big development teams. These experiences have provided me with a wide range of skills as a programmer, including game mechanics, game AI, design patterns, dependency injection, tools development, performance optimization UI, physics, and unit tests, as well as leadership skills such as mentoring junior developers, architecture implementation, managing code reviews, etc.
Game Developer at ARVORE Immersive Experiences (2022-10 – 2026-04)
Game Developer at Player Legacy (2021-07 – 2022-07)
Game Developer at Pixodust (2021-02 – 2021-04)
Game Developer at QMedia (2018-10 – 2021-02)
Associate Degree in Digital Games – Faculdade de Tecnologia do Estado de São Paulo (2014-01 – 2017-12)