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Robert da Cunha

Robert da Cunha

Enviroment Artist

Talento
Praia GrandeMembro desde 5 de novembro de 2026
BlenderZbrushUnreal
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BlenderZbrushUnreal

Sobre

I started my journey in the 3d world in 2000, trying to model architectural projects using Autocad. A very nice professor at college recommended me a 3d Studio book and everything changed there. Working as a freelancer I started to specialize more in polygonal modeling and lighting. Over the years I have been adding new tools to my day-to-day work for use in architectural visualizations or for use in props/assets. Today I use Blender for everything.

Experiência

Freelancer (2022 – Present)

Working with some projects with metaverso and VR

Generalist archviz at I Digital Key (2020 – 2021)

Key responsibilities

  • To model, texturing and lighting environments

Generalist archviz at Proh (2019 – 2019)

  • To model, texturing and lighting environments

Formação

Voyage course – Melies College (2012)

Zbrush course – N-Pix (2014)

Game Props/assets course – InsigthZ

Unreal Engine - Course for Archviz – DVIZ

Competências

Enviroment Artist

Avaliações

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