3Dasset Africa
Technical Artist and Animator
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About
Technical Artist and Animator with 10+ years of experience creating character-driven content across animation, film, and real-time media. Specialized in Unreal Engine digital humans, performance capture workflows, Live Link integration, animation systems, and interactive character experiences. Experienced in developing real-time character frameworks that combine facial performance capture, controller-driven body animation, runtime character switching, and reusable animation systems.
Strong background in character animation, storytelling, technical problem solving, and cross-functional collaboration.
Experience
Technical Artist | 3D Animator at Lotusfly Animation (2022-09 – Present)
- Designed and developed the Digital Puppet System, a real-time character performance framework combining Live Link facial capture, Xbox controller-driven animation, and runtime character switching.
- Designed and developed real-time character systems and digital human workflows in Unreal Engine.
- Built a reusable performance framework combining Live Link facial capture, controller-driven body animation, and runtime character switching.
- Developed animation systems using Animation Blueprints, Sequencer, and Control Rig workflows.
- Created character animations, cinematics, and interactive experiences for commercial and internal projects.
- Implemented performance capture pipelines to support real-time character interaction.
- Collaborated with artists and stakeholders to develop scalable character solutions and production workflows.
- Produced high-quality character performances while optimizing animation workflows for real-time applications.
3D Animator at Basketball Forever (2021-05 – 2022-08)
- Produced character animation and motion content for sports-focused digital media projects.
- Collaborated with directors and creative teams to create engaging visual storytelling.
- Created high-quality animations from storyboard through final delivery.
- Assisted in production planning, animation reviews, and iterative creative development.
3D Animator at Invisible Universe (2020-11 – 2021-04)
- Produced character animation for animated digital content and social media properties.
- Collaborated remotely with production teams to meet tight delivery schedules.
- Delivered polished character performances aligned with creative and storytelling objectives.
Education
Bachelor of Science in Microbiology