Concept Artist and 2D game artist
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I'm an open-minded and easy-going person who is ready to learn everything about Concept Art and I'm eager to get feedback and want to improve my skills more. I'm a sociable person who loves working with many people from different backgrounds and roles within the company.
I have worked as a concept artist at Virtuos Games, Ltd. and Knowledgehook as a 2D Artist and Game concept. During my employment, I have done many tasks such as creating high-end concept art for visual development, ideation, layout/design sketches, and exploration, including environments, Map design, environment assets (such as walls, tiles, obstacles, traps), Characters, Props, Animal mech, building, and Vehicles. not only the concepts but also working with the world-building team to create a back story and a lot of research for the world and characters.
I also have experience working in the field of Landscape Architect for 2 years and have created projects for a variety of clients according to their specifications. In addition, I have experience working in graphic design and packaging design for 3 years. I am used to working under pressure and with tight time restrictions to meet assignment deadlines.
Most recently, I have been specializing in designing, which is my greatest strength. I have a passion for LV-Design and world-building and my skills are also quite strong in such fields as characters and probs design. I have pursued art education in multiple institutes including concept art school at Syn Studio, where I graduated.