Chamois Isabelle
2d /3d Artiste
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About
Hello, I'm Isabelle Chamois, a passionate 3D artist , 2d build and concept artist based in Montreal, Quebec, Canada.
My journey has been marked by a blend of experiences, from my role as a 2D Build Artist at Sphere Animation, where I contributed to character design and rigging, create 3d assets and architecture at Smartpixel, to my freelance work as a concept artist for Meian Edition, adding depth to the world of French-Korean manhwa.
I thrive on artistic challenges and have honed my proficiency in a range of software, including Adobe Suite, procreate,3ds Max, zbrush, substance , and more. Fluent in French and advance in English, I embrace the international scope of the creative industry.
I'm always excited to explore new horizons and collaborate on innovative projects. Let's connect and create together.
Experience
Professional Experience
1. 3D Teacher at Rubika School, Montreal, Canada- Duration: 2021 - Present
- On-site teaching of 3D modeling, 3D layout for video games, and VFX.
- 2D Build Artist at Sphere Animation, Montreal, Canada
- Duration: 2021 - 2022
- Hybrid work involving Harmony file creation, character and props cleanup, rigging, and design.
- Concept Artist at Meian Edition (Freelance)
- Duration: 2020 - 2023
- Created character designs and environment art for a French-Korean manhwa.
- 3D Artist Generalist at Smartpixel.tv, Montreal, Canada
- Duration: 2018 - 2021
- Worked on-site using video game software for application development, environment and architecture creation, 3D asset modeling, texturing, level art in Unity, lighting integration, and compositing.
- 3D Artist Generalist at Illogika, Montreal, Canada
- Duration: 2017
- Worked on-site, contributing to 3D scene modeling and artistic tasks for a project featuring historic sites in Los Angeles.
- 2D/3D Freelance Artist
- Duration: 2017 - Present
- Notable projects include illustrating the cover for TMNT: The Last Ronin Vol.4 (IDW edition), providing 3D modeling support for comic book environment and vehicle design, creating storyboards for an independent show, and producing character concept art for international clients.
Education
- Campus ADN, Montreal, Canada
- AEC in 3D Modeling with Video Game Specialization
- Duration: 2016 - 2017
- Newedge, Paris, France
- Intensive training in 2D and 3D with a focus on video game and VFX software
- Duration: 2015 - 2016