Artist, a Lead or a Supervisor
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Throughout 18 years of experience, I have worked on various projects in advertising, series, and cinema, transitioning between animation and VFX. During this time, I have contributing to a wide range of productions that demanded high precision and creative versatility. I am specialized in Modelling and I additionally knows Texturing, FACS, Grooming, Rigging, Scattering, Lookdev, and Lighting, which are not my domains of expertise but areas where I have advanced knowledge. As a lead and supervisor, I have also acquired solid experience in team management, mentoring, and coordination of complex projects.
These roles have allowed me to develop skills in leadership, problem solving, and effective communication, with team members, other departments, and clients.
Over the course of my 18-year career, I have mastered the art of character, hard surface, and environment modelling.
However, I am also a skilled generalist in environments involving texturing, set dressing, scattering, projection mapping, and lookdev, which are not my domains of expertise but areas where I have advanced knowledge.
The roles of Lead and Supervisor have allowed me to improve my weaker skills and have provided me with the capability to successfully lead teams, which I find very rewarding.
3d School in Montpelier
3D school in Montreal