Animation Supervisor
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With over 23 years of experience in film and television production, working at both big VFX studios, and smaller shops, I recognize that most productions experience similar challenges. With a desire to embrace the power of game engines, I moved into real-time production at Unity, to help develop the next generation of VFX pipeline that also ties into VR content. We have recently delivered an upcoming VR experience and I am currently Directing short film content for VR consumption. My goals are always to deliver the best quality work, as efficiently as possible, while ensuring my team has the necessary tools to succeed.
With over 23 years of experience in film and television production, working at both big VFX studios, and smaller shops, I recognize that most productions experience similar challenges. With a desire to embrace the power of game engines, I moved into real-time production at Unity, to help develop the next generation of VFX pipeline that also ties into VR content. We have recently delivered an upcoming VR experience and I am currently Directing short film content for VR consumption. My goals are always to deliver the best quality work, as efficiently as possible, while ensuring my team has the necessary tools to succeed.
Vancouver Film School Graduate, 2000