Sarah Mason
Video Game Narrative Designer
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About
My name is Sarah and I've been in narrative design for about three years. I found myself engaged with video games at a young age, and as I grew older I knew I wanted to help create the worlds that entice me even to this day. I'm proficient in the English language, have fluent understanding of scripting format and writing tools, and work well collaboratively or solo.
My boundless imagination allows me to be flexible with what I'm writing, whether that be descriptions, characters, barks, quests, or an entire branching narrative.
Experience
Moonray Studios – Communications and Creative Writer
- Envisioned and wrote several outlines for potential TV shows, movies, and video games
- Designed the narrative for an unreleased game as well as expanding upon the world of Tidal Shock
Education
Completed 4 years in the Brock University in the Dramatic Arts program; Concentration in Drama in Education and Applied Theatre