CG Texture/Surfacing Artist
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I have over 15 years of experience in the Entertainment Industry and hold a Master of Arts degree in Animation & Digital Media from Bournemouth University in the UK.
My career began at Pinewood Studios UK, where I worked on my first fully CG-animated TV series. I then joined some of the UK's leading visual effects studios before relocating to beautiful Vancouver, BC, where I continued this approach, working with top studios in the industry on VFX and animated features.
Passionate about artistic visual storytelling, I enjoy working on personal projects that blend my diverse experience with a strong traditional foundation. I'm always excited to connect and discuss new opportunities—feel free to reach out!
Senior Texture & Look Development Artist
With over 15 years of experience in the Entertainment Industry, I specialize in texturing, surfacing, and look development for high-profile film and television productions. I have collaborated with top-tier studios, including Bardel Entertainment, Sony Pictures Imageworks, Framestore, Cinesite, Digital Domain, Industrial Light & Magic, and Zoic Studios, contributing to major projects such as Spider-Man, Aladdin, Aquaman, Ghostbusters, Shazam 2, and Rebel Moon.
Master of Arts in Digital Media – Computer Animation
Bournemouth University, National Centre for Computer Animation (NCCA)
Completed a rigorous, industry-focused program specializing in computer animation, digital media, and visual effects. Developed a strong foundation in 3D modeling, texturing, rigging, lighting, rendering, and compositing, alongside traditional artistic principles such as design, composition, and storytelling.
Key areas of study included: