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Joaquin Vila

Joaquin Vila

Augmented and Virtual Reality Developer

Talente
Berlin, BerlinMitglied seit 31. Januar 2023
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Über

Recent graduate with a strong foundation in XR technologies and immersive experiences gained through coursework and personal projects. Skilled in Unity, and C# and with a strong understanding of Agile methodologies, game development, and 3D modeling. Eager to apply my knowledge and skills to real-world projects and to continue learning and growing as a developer in the XR industry.

Berufserfahrung

PROFESSIONAL

  • Augmented Reality Software Engineer, Interactive Urban Museum, Puebla, Mexico, Aug 2022 – Dec 2022
Collaborated with museum curators to create AR experiences for museum exhibits, combining immersive technologies with cultural heritage, increasing visitor engagement. Using: Meta Spark AR.
  • Game Developer, Inclusive Hardware and Software, Puebla, Mexico, Aug 2019 – Dec 2019
Developed games for a high-impact start-up in Latin America that created the first entertainment interface for people with disabilities that improves cognitive functions. Using: Unity, C#.
  • Education Mentor, Prepanet, Puebla, Mexico, Jan 2019 – Dec 2019
Computer Science mentor for a social program that offers online high school education, aimed at young people in a situation of social inequality, reducing the educational gap.

PERSONAL PROJECTS

  • 3D Scanning a Castle with a Drone, Austria, Jun 2022 
Digitalized a real medieval castle using drone photogrammetry and created an AR experience to showcase its architectural and historical features. Using: Unity, C#, Vuforia AR, Meshroom.
  •  Augmented Reality City Viewer Game, Aug 2021 - Dec 2021 
Created an AR replica of my home city that allows users to explore and interact with it using a gamified quiz system for an educational game. Using: Unity, C#, Tinkercad.
  •  Augmented Reality Snake Game, Jul 2021 - Jul 2021 
Developed an AR version of the classic Snake game for mobile devices and implemented new features such as an Instagramcompatible face filter. Using: Unity, C#, Meta Spark AR, Tinkercad.
  •  Virtual Reality Motor Assembly Simulator, Aug 2020 - Dec 2020
Developed a VR simulation on how to wire an electric motor for researchers who wanted to investigate if XR technologies could replace traditional education. Using: Unity, C#, Google VR SDK.

Ausbildung

  • BSc Computer Science and Technology, Monterrey Institute of Technology, Puebla, Mexico, Aug 2017 – Dec 2022. 1st Class-Honors
  • Internettechnik, International Student Exchange, FH Joanneum, Graz, Austria, Feb 2022 – Jul 2022

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