
Diana Smirnova
AI Tooling Engineer · TypeScript / Go · Developer Platforms & Agent Integrations
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Info
Software Engineer with 4+ years building developer-facing platforms, automation tooling, and internal infrastructure at scale. Hands-on experience with TypeScript/JavaScript, Go, PostgreSQL, REST APIs, and audit/observability systems. Excited to apply this foundation to AI-native developer tooling — designing MCP surfaces, agent integrations, and evaluation frameworks that make developers more productive.
Kogemus
Software Engineer — AI Integrations & Developer Tooling at Erply (ERPLY Retail Platform) (2022-07 – 2026-04)
Built and maintained developer-facing platforms, automation tools, and backend integrations across multiple product lines:
- Designed and shipped internal developer dashboards with observability features — log viewing, filtering, search, and operational monitoring — analogous to AI dashboard assistant workflows
- Built audit log and activity monitoring platform using S3, Parquet, Fluentd, and Kibana — instrumentation and event-tracking infrastructure directly applicable to AI eval/feedback loops
- Developed centralized admin portals and automation tools, reducing duplication across services and engineering teams
- Worked with embeddings-adjacent infrastructure: document/product search with filtering, batch processing pipelines, and structured data indexing
- Developed RESTful APIs in Go (Gorilla, Gin) consumed by multiple internal and external teams
- Worked with PostgreSQL, MySQL, MongoDB, MariaDB — including schema design, query optimization, and error handling
- Integrated backend services across billing, POS devices, inventory, promotions, and reporting domains
- Built remote configuration and device management systems with real-time status tracking and API-driven automation
- Built data-dense interfaces with TypeScript, React, and Webpack — tables, filters, multi-step workflows, role-based access
- Maintained Go template-based server-rendered applications alongside SPA frontends
- Participated in debugging, stress testing, benchmarking, and production support across multiple services
Product Design Engineer at Reinvent Baltics (2020-01 – 2020-12)
Improved UX and information architecture for gaming/betting platforms; designed payment and onboarding flows
Game UI/UX Designer at Beilsma OÜ (2021-02 – 2021-12)
Designed and implemented game features and interfaces; collaborated with engineers on cross-platform implementation
Haridus
Artificial Intelligence for Business and Work – HillelIT School (2026-07)
Front-end Pro in JavaScript & React – HillelIT School (2023-05 – 2023-05)
Java / Spring Boot – HillelIT School (2024-05 – 2024-05)
C# Fundamentals – IT ProLab OÜ (2022-05 – 2022-05)
BSc in Pharmacy – Oles Honchar Dnipro National University (2014 – 2019)


