Nikita Kabral
Junior 3d Artist
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Sobre mí
Proficient knowledge of 3D graphics software Blender, Substance
Painter
Experience in working with such programs as: Zbrush, Substance
Designer, Marmoset Toolbag, Unreal Engine
Creation of 3D models for game engines
Work with High poly and Low poly models
Creating a UV
Creating textures, materials, baking maps and lighting for scenes
Knowledge of animation principles and experience in After Effects
Understanding of the correct topology
Experience working in a team and individually artstation.com/nikitakabral
Experiencia
As a 3D professional, I have experience in software environments such as Blender, Adobe Substance 3D Painter, ZBrush, Substance Designer and Marmoset Toolbag 4. I understand the full cycle of work including modeling, baking, texturing and rendering. My experience in this field is one year, and I am willing to apply my skills to high level projects.
Educación
"Super Blender" course by VideoSmile School 2022
