Senior Character Animator
Envoyez une offre d'emploi directement à ce candidat
I started my career as a professional dancer then pushed my passion in body language by exploring character animation.
Since my graduation at Georges MELIES School, I’ve been working in several studios as a rigger artist, previs artist and character animator for commercials, series and animated feature films for 18 years now.
Today, as an artist and instructor, I’m focusing my animation skills on real time animation workflow using Unreal Engine.
DONTNOD Entertainment - Paris area, France
Jul..2025 - Feb.2026
Character animation on « Aphelion », video game
INA - Paris area, France
Feb.2025 - Jun.2025
Previsualization and Animation follow-up for graduations films in UE5
Orbital View - Paris area, France
Nov. 2024 - Jan.2025
Virtual reality pilot for “Voyage” project
Mocap live shooting supervision, streamlined in UE5
Post-animation supervision on main character in UE5
SILENT KEEPER STUDIOS - Paris area, France
Sep.2024 - Present
High-end animation quality
Real-time animation workflow entirely in Unreal Engine
Next-generation gameplay animation
Georges Méliès School - Paris area, France
Sep.2019 - Present
Animation preproduction follow-up for graduations films and video games in UE4, UE5 & Maya
Previsualization follow-up for graduations films and video games in UE4, UE5 & Maya
INA - Paris area, France
May.2024 - Jun.2024
Previsualization and Animation follow-up for graduations films in UE5
Art Graphique & Patrimoine Company - Paris area, France
Jan. 2024 - May 2024
Virtual reality visit to the Ancient Theater of Orange
Mocap live shooting supervision, streamlined in UE5
Post-animation supervision on main character in Maya
Ias.agora Studio - Paris area, France
Sep.2023 - Dec.2023
Van Cleef and Arpels jewelry virtual visit
Animation clips creation for character navigation in Maya
Dark Matters Studios - Paris area, France
Aug. 2022 - Oct.2023
UE5 Lead previs artist on “Sous la seine - Xavier Gens”
UE5 Lead previs artist on “Salem - Jean-Bernard Marlin”
UE5 Animation Supervisor on “Tara Duncan Animation Test”
Attending Unreal Evening - Metahumans event in London
Attending Annecy International Festival meeting Fredrik Nilsson, Jean-marc Sauvêtre and Jeremiah Grant.
Framestore - London area, UK
Apr. 2022 - Jul.2022
“Foundation” Season 2
“The Last Of Us” Season 1
“Loki” Season 2
Lead Previs Artist & Animation Supervisor
Mathematic Studio - Paris area, France
Jan.2022 - Avr.2022
“Tiny Tina's Wonderland's” video game trailer in UE4
Mathematic Studio - Paris area, France
Aug. 2021 - Dec.2021
“Le Trophée: Un petit film de Noël par IGA”
Rhinoceros Formation - Illumination Studios Paris
Mar.2022 - Sep.2022 - Paris area, France
Teaching Maya Animation Techniques and Workflow
UE4 BETA - Testeur
Praxinos - Paris area, France
Jun.2021 - Dec.2021
Beta-testing UE4 storyboarding “EPOS” Software
Presenting the “EPOS” Software online at the OIAF Event
Ellipse Studio - Paris area, France
Jul. 2019 - July.2019
“Belfort et Lupin” Animation test Series in UE4
Saola Studio - Paris area, France
Dec.2020 - Mars.2021
“Revivre, les animaux disparus en réalité augmentée”
Ubisoft Motion Pictures - Paris area, France
Dec. 2017 - Mar.2018
"Starlink" short film from Starlink video game
Capsule Studio - Paris area, France
Sep.2017 - Sep.2017
“Assassin’s Creed Rebellion” Trailer
Ellipse Studio - Paris area, France
Aug. 2018 - Jul.2019
Animation preproduction on “the Smurfs” series season 1
LaRue Images - Paris area, France
Jun.2017 - Jul.2017
Animation Tests on “Scuffles” video game in UE4
Georges Méliès School - Paris area, France
Mar.2017 - May.2017
Teaching the principles of animation and advanced animation techniques in Maya.
Following students groups to animate characters in their own animated short film.
Brunch Studio - Paris area, France
Jan.2017 - Mar.2017
Character animation on « Triumph », TV commercial directed by Tobias Fueter.
Mathematic Studio – Paris area, France
Aug. 2016 - Aug.2016
Character animation on « Wix », TV commercial directed by Edouard Salier.
Layout and Animation Supervisor La Cour Des Miracles Studio – Paris area, France
Nov.2015 - Feb.2016
Character animation supervision on « Moustique, Cigale et Cambriole », feature animated pilot directed by Cedric Babouche.
Mikros Image – Paris area, France
May.2016 - Jul.2016
Character animation on « Duracell », TV commercials directed by Mikros Image.
Character Animator La Station Animation – Paris area, France
Aug. 2016 - Dec.2016
Character animation on « Funny Little Bugs », Animated Feature Film directed by Arnaud Bouron.
Game Animation Fundamentals - UE4
May 8 - Jun. 16, 2017
Learn To Layer The Animation Collaborative Sep. 27 - Nov. 29, 2022
Epic & Artstation
Jan. 8 - Feb. 16, 2021
Jul. 2020 - Jul 2020
Unreal Authorised Training Programme Realtime Animation
Aug. 24 - Aug. 25, 2020
Unreal Authorised Training Programme Niagara
Sep. 09 - Sep. 10, 2020
Unreal Authorized Training Programme Blueprint Course
Jan. 17 - Mar. 25, 2022
Rhinoceros Formation with Yoshi Tamura.
Feb.2020 - Feb.2020
ONLINE ANIMATION for videogames WORKSHOP
Apr.2024 - Apr.2024
RIGGING IN UNREAL 5.7 WORKSHOP
Feb. 2026 - Mar.2026
Cartoony Animation for 3D Animators Animation Mentor class with Mark Oftedal May. 2016 - Jun.2016
Animation Mentor class with Shawn Kelly
Sep. 2014 - Dec.2014
Character Animation - Animation basics / Body mechanics / Advanced Body Mechanics
Animation Mentor classes with Elliot Roberts,
Chad Stewart and T. Daniel Hofstedt.
Jul. 2009 - Dec. 2010
Character Animation - Introduction to acting
Animation Mentor class with Ray Ross.
Sep. 2011 - Dec.2011
CG Master Academy with Shannon
Jul.2014 - Aug.2014
Animation Traditionnelle: Marches de caractere “les quadrupedes”
Rhinoceros Formation with Yoshi Tamura
Sep. 2014 - Dec.2014
Apr.2009 - May.2009
2005 - 2007
Artisan de l’image animee et VFX
Phillipe-Leclerc-de-Hauteclocque, city high school for adults - Paris area, France
Jun.2002
High school graduation (mathematics option)