Antonio Mossucca
Character Artist, texture artist , Look dev
Hire their services
Request a quote with no obligation
About
Antonio Mossucca To Recruiting
I am writing this letter to express my interest in the position of Generalist. I'm confident that I have the technical skills you’re seeking. A summary of my background history will show how I can be an asset to your company:
- I have more than 16 years of experience as a 3D Modeler, Lighting and Texture artist, for well-known companies in the industry like Axis Studios, Scanline VFX, Framestore,
Cinesite VFX and Jellyfish Pictures in London, UK.
- Experience in several films including Aquaman and the Lost Kingdom, Black Adam, The
Adam project, Avengers Infinity War, Avengers Endgame, The Commuter, VR and Theme
Parks projects.
- 3D modelling skills, hard surface and organic.
- Strong skills in digital drawing and painting.
- Texture skills, hand painted textures, multi-tiling UV mapping.
- Experience creating and modelling characters.
- Knowledge of traditional & digital photography.
- Ability to work quickly without sacrificing quality and with a fine attention to detail.
- Ability to follow directions properly and collaborate with other artists when needed.
I'm looking forward to a meeting in which I can discuss how my training, experience and special qualifications can be used to benefit your company.
Sincerely, Antonio Mossucca
Experience
Antonio Mossucca To Recruiting
I am writing this letter to express my interest in the position of Generalist. I'm confident that I have the technical skills you’re seeking. A summary of my background history will show how I can be an asset to your company:
- I have more than 16 years of experience as a 3D Modeler, Lighting and Texture artist, for well-known companies in the industry like Axis Studios, Scanline VFX, Framestore,
Cinesite VFX and Jellyfish Pictures in London, UK.
- Experience in several films including Aquaman and the Lost Kingdom, Black Adam, The
Adam project, Avengers Infinity War, Avengers Endgame, The Commuter, VR and Theme
Parks projects.
- 3D modelling skills, hard surface and organic.
- Strong skills in digital drawing and painting.
- Texture skills, hand painted textures, multi-tiling UV mapping.
- Experience creating and modelling characters.
- Knowledge of traditional & digital photography.
- Ability to work quickly without sacrificing quality and with a fine attention to detail.
- Ability to follow directions properly and collaborate with other artists when needed.
I'm looking forward to a meeting in which I can discuss how my training, experience and special qualifications can be used to benefit your company.
Sincerely, Antonio Mossucca