
UI/UX Designer, UI Technical Artist
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Hi, my name is Vlad. I am an UI/UX Artist who likes to create user-friendly and elegant user interfaces. I have more than 15 years of experience in gamedev. I like a work on the intersection of graphics and coding and I am familiar with various technologies that allow me to successfully solve any issues and problems.
I am a good and positive team player who likes objective criticism and is focused on completing tasks and improving the game. I prefer working remotely on long-term projects to maximize and improve my skills and benefit the company I work for.
UI/UX Designer / Unity Implementer at Y8 (2018-01 – Present)
I was responsible for UI design of AA+ PC/WEB sci-fi game and implementing it to Unity. Also I did many graphic stuff for the game and make C# additions.
2D Artist / UI Designer at Game Insight (2013-10 – 2015-02)
I draw UI, icons, 2d art for AA space sci-fi game "Warpstorm".
2D Lead Artist at Drimmi (2010-09 – 2012-04)
I was responsible for the graphics of the game and managed the team of artists.
High school diploma in Microelectronic Engineer – State Aerospace University (1998-01 – 2004-12)