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QA and Automation Engineer with years of experience designing UI and API tests

כישרון
Ramat Ganחבר מאז 6 בספטמבר 2026
PlaywrightTypeScriptJenkinsClaudeCursorSeleniumCucumber.jsMochaJavaScriptAWS Alexa
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PlaywrightTypeScriptJenkinsClaudeCursor

אודות

QA and Automation Engineer with years of experience designing UI and API tests. Experienced applying LLMs (Claude and Cursor) to accelerate test design, automate code generation, review test coverage, and improve engineering productivity.

Background in conversational AI testing (Alexa, Google Assistant) and strong linguistic expertise, making me well suited for AI Quality Engineer, QA and Automation engineer and conversational AI testing roles.

ניסיון

QA Automation Engineer at Lusha (2018-01 – 2026-01)

  • Developed and executed automation using Selenium + Cucumber.js, then Selenium + Mocha, transitioning to Playwright + TypeScript
  • Leveraged AI coding assistants (e.g., Claude, Cursor) to generate test scenarios, review automation code, and accelerate Playwright test development.
  • Structured the automation suite into regression, sanity, and data-validation pipelines
  • Owned the reliability of Jenkins CI workflows, proactively investigating failures and maintaining a stable automation suite that provided a trusted quality signal
  • Closely communicated with product managers and developers, participated in sprint plannings, organized bug bashes
  • Partnered with the Data team to build automated validation for database changes, preventing regressions from reaching production.

Manual Tester, Automation Developer at Conversation.one (2015-01 – 2018-01)

  • Building automation test modules based on Selenium and JavaScript
  • Building functional test cases for chatbot applications. Working with AWS Alexa, Google home.
  • Scheduling automatic tests with Jenkins and analyzing the results
  • Testing of site transition from desktop to mobile platforms.

Software Tester at Win Interactive (2012-01 – 2014-01)

  • Tested game applications, verifying functionality against game design specifications.
  • Analyzed player behavior to identify bugs, gameplay issues, and UX improvements.
  • Converted player feedback into actionable bug reports and feature requests

Game Designer & Localization Specialist at Win Interactive (2006-01 – 2012-01)

  • Designed game interactions, scenes, and characters.
  • Authored game design and requirements documentation for game scenes and features.
  • Created game content, dialogues, and UI text in English, then localized it into Russian while preserving tone, context, and player experience.

השכלה

QA software testing – John Bryce (2014-01 – 2015-01)

BA in Psychology – Vinnitsa, Ukraine (2012-01 – 2012-01)

M.A. in Pedagogics, languages, literature – Vinnitsa State Pedagogical University (2006-01 – 2006-01)

ביקורות

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