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Anuj Mhatre

Anuj Mhatre

Game art student

Talent
MumbaiMember since June 18, 2026
Nomad sculptUnreal Engine
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Nomad sculptUnreal Engine

About

Game art student at Ecole Intuit Lab specialising in environment art, hard surface modelling, and organic sculpting. Proficient across the full modelling pipeline — from blockout and high-poly sculpting to game-ready asset optimisation and real-time engine integration in Unreal Engine. Competed in the Ubisoft Level Design Challenge, delivering a complete level submission focused on spatial storytelling and player flow.

Seeking a 1–2 month internship to contribute to a real production pipeline and grow under industry mentorship.

Experience

Team Game Asset Pipeline - College Group Projects

(2023-01)

Contributed game-ready 3D assets within a structured team pipeline across multiple projects. Responsible for modelling, UV unwrapping, and handoff of optimised meshes compatible with Unreal Engine.

Solo Portfolio Projects - Self-directed

(2023-01)

Self-directed projects spanning hard surface prop modelling, character sculpting in ZBrush and Nomad Sculpt, and environment dioramas. All published on ArtStation.

Education

Game Art And Design - Game Art - Ecole Intuit Lab (Lab 2)

Skills

Game art student

Reviews

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