
3D Modeling & Texturing Artist
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3D Modeling and Texturing Artist specializing in production-ready hard surface assets, UV unwrapping, PBR texturing, lighting, shading, and photorealistic rendering. Skilled in Maya, Substance Painter, Blender, and Arnold Renderer, with a strong focus on accurate topology, material realism, and presentation-ready product and automotive visualization.
Advanced Program in Visual Effects – MAAC (2026-01)
Higher Secondary Education – Kai. Rajaram Marathe College (2023-01)
Secondary School Education – Green Valley Eng. Med. School (2021-01)