
3D RIGGING ARTIST
Send a job offer directly to this candidate
As a 3D Rigging Artist and Technical Artist, I bring over three years of experience creating complex, realistic character and prop rigs across video games, VR, and MR pipelines. During my tenure at Biswa Games Pvt Ltd, Kolkata, I have actively collaborated with programming and animation teams to design, optimize, and integrate character assets directly into Unity. My technical expertise centers on advanced rigging and skinning workflows using industry-standard tools like Maya, Blender, and Unity.
I specialize in designing optimized character rigs tailored for high-performance PC and VR game design, ensuring efficient asset setup and seamless integration between content creation software and game engines. I am passionate about maintaining consistent data flow across production departments to ensure efficient cross-pipeline collaboration.
3D Technical Artist, Art Department at Biswa Games Pvt. Ltd (2022-12 – 2026-06)
Rigging Artist at Freelancing (2023-01 – Present)
Bachelor of Science in Animation And Film Making – iLEAD - Institute of Leadership, Entrepreneurship and Development (MAKAUT) (2020 – 2023)
Higher Secondary in Science Stream – Kurpai High School (H.S) (WBCHSE) (2017 – 2020)
Secondary – Kurpai High School (H.S) (WBBSE) (2011 – 2017)