Unreal Engine Programmer
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Unreal Engine Developer with nearly 3 years of experience building multiplayer shooters, AI systems, mobile games, and online services using UE5 and a hybrid C++ and Blueprint workflow. Shipped titles across PC and Android with hands-on ownership of EOS integration, networked gameplay, behavior-tree AI, and mobile optimization. Comfortable across the full development cycle from systems architecture to performance profiling and live project support
Unreal Engine Developer at CarinaSoftLabs (2025-01 – Present)
Bachelor of Technology – Jaypee University of Engineering and Technology (2021 – 2025)