Chandramani Kumar
Senior Technical Artist - XR / AR / VR / Game
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About
Senior Technical Artist with 15+ years of professional experience, including 8 years in Unity, AR/VR/XR, Gaming, and real-time visualization, and 7+ years in animation, lighting, rendering, and broadcast production. Specialized in environment creation, materials, Shader Graph, VFX, look development, lighting, rendering, scene optimization, and performance tuning. Collaborates closely with cross-functional teams to deliver production-ready interactive content.
Experience
Senior Technical Artist at EDIIIE (Dhi Tattva Solutions Private Limited) (2023-12 – Present)
- Design and optimize AR/VR and Metaverse environments in Unity for visual fidelity and performance.
- Design and rig game-ready characters and environments for 2D/3D games, optimized for animation and VFX pipelines.
- Integrate 2D/3D assets with LODs, lightmap UVs, culling strategies, and light baking to reduce draw calls.
- Develop custom shaders, material systems, and VFX/particle effects for real-time cross-platform rendering.
- Profile and resolve CPU/GPU/memory bottlenecks using Unity Profiler and platform-specific tools.
- Drive technical art pipelines and best practices across art, design, and engineering teams.
Senior Lighting & VFX Artist (Tech Artist) at UMETY Solutions Pvt Ltd. (Veative Lab) (2018-02 – 2023-11)
- Led lighting, rendering, VFX and optimization for immersive learning and VR.
- Optimized assets, batching, lighting and materials for mobile and VR platforms.
- Delivered enterprise projects for NTPC, IOCL and Launch My Career.
3D Lighting Artist at Sterling Pixels (2016-12 – 2018-02)
- Delivered stereo 3D e-learning content and high-quality rendering.
- Handled professional lighting and complex rendering pipelines.
Sr. 3D Designer at Z-axis Exhibition Design (2014-05 – 2016-11)
- Designed exhibition layouts (including IITF, Surajkund Fair).
- Created immersive architectural visualizations and walkthroughs.
Sr. 3D Artist at Morph Information Technologies (2013-12 – 2014-05)
- Worked on "SO SORRY" Animated Series for Aaj Tak news channel.
- Collaborated with animation and editorial teams to meet broadcast standards.
Sr. Lighting & Rendering at Logic-Fruit Technologies Pvt. Ltd (2012-08 – 2013-11)
- Worked on award-winning animated film "BULBULE" (IMDb).
- Responsible for managing lighting and rendering pipelines.
3D Artist at BeeVee Fx Studio (2013-12 – 2014-05)
- Worked on commercial and animation projects for premier brands including Aircel, Coca-Cola, and Raymond.
- Contributed to high-quality visual assets for short animated films and South Indian cinema.
Education
Advance Diploma in 3D Animation & Graphics – MAAC, Delhi
Diploma in DCA – Sterlite Foundation
Bachelor of Arts in B.A. – TMBU, Bhagalpur


