
XR developer with hands-on experience building AR/ VR and XR applications
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XR developer with hands-on experience building AR and VR applications in Unity using C#, Vuforia Engine, and XR Interaction Toolkit. Delivered marker-based AR, markerless AR, and a full VR simulation featuring custom interaction systems, event-driven architecture, and real-time visual optimisation via Shader Graph. Open to XR internships, collaborative research, and immersive simulation projects where spatial computing skills create direct impact.
B.Tech in Computer Science and Engineering – Lakshmi Narain College of Technology (2024-08 – 2028-07)